Obsidian Harbour
Build your influence beyond the breakwater.
- Players
- 2–4
- Minutes
- 50
- Age guide
- 12+

Obsidian Harbour explores influence in a crowded maritime city. The design in progress asks players to place ships, manage cargo and choose which part of a changing harbour deserves their attention.
The current presentation is a concept preview. Play length, pieces and rules are still being refined, and the title is not available to order.
Development dossier
Development listing only. Price, release schedule and final specifications remain unannounced. Reservations are closed.
04 / EnquiriesComponent inventory
- Port board concept
- Wooden ships
- Resource pieces
- Influence cards
Sequence of decisions
Choose a berth
Identify a harbour opportunity.
Assign a ship
Commit to a trade or influence action.
Build a position
Connect useful actions across the port.
Concept observations
Development-stage commentary. The edition is unreleased; assessments here concern its proposed direction and are not evidence of play-testing.